Join us for a closer look at the relationship between video games and literacy engagement, citing research from the UK’s National Literacy Trust! …
#gamebasedlearning
Designing Educational Games for International Audiences

Want to ensure your educational game is accessible and appealing to audiences around the globe? Check out these key game design considerations! …
Designing for the Spectrum of VR Devices

We’re unpacking our philosophy for designing games across the whole spectrum of VR devices – highlighting examples of recent projects along the way! …
GBL Luminary Guest Post: What is Academically Meaningful Play?

Today’s game-based learning luminary guest post is from Doug B. Clark, Werklund Professor of Design-Based Learning and the Learning Sciences at the University of Calgary. …
How AbleGamers Charity Improves the Lives of Gamers With Disabilities

Join us for a closer look at AbleGamers Charity’s efforts to improve the lives of people with disabilities through the power of video games. …
Assistive Technology and Game-Based Learning

Today, we’re highlighting a variety of assistive technology innovations that aim to make game-based learning more accessible for people with disabilities. …
What’s New in Game-Based Learning – February 2021

Welcome to What’s New in Game-Based Learning – our monthly roundup of the hottest news in educational gaming, games for impact, and AR/VR for learning! …
How to Get Awards for Your Learning Game

Industry awards are a great way to create recognition and credibility around your learning game…check out our roundup of can’t-miss award opportunities! …
Resource Roundup: Game-Based Learning Technology Trends

Join us for a closer look at some of the biggest technology trends impacting the game-based learning industry of today (and beyond!) …
Cloud Gaming in the Classroom – What Educators Need to Know

Ready or not, cloud gaming is coming – here’s how we think the tech will impact the future of games for learning and training. …