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#gamebasedlearning

Breaking Boundaries in Science is Available Now!

We’re excited to announce the launch of our latest game: Breaking Boundaries in Science. Developed in partnership with Oculus, Breaking Boundaries is an interactive VR celebration of some of history’s most influential women in STEM. Designed and available exclusively for the Oculus Go and Samsung Gear VR, Breaking Boundaries immerses players in the life and times…

Filament Games | Educational Game Developer

The Perfect Platform for Personalized Learning: Video Games

Marketing Director Brandon Pittser tapped 2018 as a big year for personalized learning in our most recent EdTech predictions article, citing a series of sizable investments from the Facebook-backed philanthropic powerhouse Chan Zuckerberg Initiative. For those unfamiliar with personalized learning, the term refers to the idea that each learner needs a learning experience that is…

Filament Games | Educational Game Developer

Research Roundup: Corporate Training and Adult Learning

No matter the player’s age, game platform, or subject matter, digital games have the power to effortlessly immerse players in complex problem-solving for long stretches of time – making them ideal for engaging young learners and teaching key 21st century skills. But did you know that game-based learning can lead to enhanced learning outcomes for adults,…

Filament Games | Educational Game Developer

Game-Based Learning for Homeschoolers: A How-To Guide

Our team spends a lot of time guiding teachers through the process of implementing high-quality learning games in their K12 classrooms – but we simply can’t forget about our homeschooling friends! Which is exactly why we created this article: a complete how-to guide for getting started with our award-winning library of Filament Learning games! Let’s jump…

Filament Games | Educational Game Developer
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