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Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

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How to Get Hired at a Game Studio: Game Designer Edition

Filament Games | Educational Game Developer

Let’s talk about design as a job! People like to think that designers are a job defined by having neat ideas. They sit on a cushion, think of game…stuff, maybe even write it down. The developers gather around, consume the documents, eager to fulfill the prophecies from their glorious leader, and eventually, the designer is …

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Tangential Learning: What Can Commercial Video Games Teach Us?

Filament Games | Educational Game Developer

There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players? …

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Learning About Learning: Dog Training

Filament Games | Educational Game Developer

If you have been following Filament Games you have probably met my dog Euler (named after Leonhard Euler). As you might infer, Filament has an office policy where pets are welcome at work. Euler has appeared across Filament’s media. For example, she has been featured, and photo-bombed others on our instagram. I added a second dog, …

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Video Games and The Scientific Method

Filament Games | Educational Game Developer

The Mario Method Form a question, create a hypothesis, predict the outcome, test your theory. Sound familiar? You probably recognize these steps as the foundational structure of the scientific method. Human beings have used this simple yet profound process to structure scientific inquiry for hundreds of years, and based on the fact that I’m typing …

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Project Highlight: Aquation from the Smithsonian Institute

Filament Games | Educational Game Developer

Learning games are powerful tools for delivering information – whether you’re teaching basic spelling or object-oriented code, learning games are potent experience engines that immerse and engage the learner. There are even some cases where that immersion can be quite literal. Take, for instance, Aquation, the new Freshwater Access Game from the Smithsonian Institute that’s designed to …

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Making Games that Learn

Filament Games | Educational Game Developers

There’s a lot we can learn playing games – from Newtonian physics to object-oriented coding, games can make us more capable and more informed. But here’s a thought that might sound a little ridiculous: what can games learn from us? According to today’s article from Fast Company, Unity Technologies is looking to answer that very question. Yesterday …

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Walden and ELA Games for Learning

Filament Games | Educational Game Developer

With Games for Change awarding Most Significant Impact and Game of the Year to Walden, a Game, there’s a lot of attention right now on the type of game that Walden represents – that is, narrative games, which fall more broadly into the category of English Language Arts (ELA) games. As a game named after a …

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Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
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