Today, we’re taking a closer look at a growing field of serious games research: the use of games as digital medicine. …
#healthcare
What’s New in Game-Based Learning – January 2021

2021 has arrived – and with it, plenty of news and announcements from the worlds of educational gaming, serious games, and AR/VR for learning! …
Video Games and Mental Health

Join us for a closer look at a burgeoning field of serious games research: the intersection of video games and mental health. …
What’s New in Game-Based Learning – November 2020

Join us as we recap the month’s hottest news from the worlds of educational gaming, games for impact, and AR/VR for learning! …
What’s New in Game-Based Learning – October 2020

A fresh month has arrived, which can only mean one thing – it’s time for an all-new roundup of game-based learning news! …
What’s New in Game-Based Learning – July 2020

Calling all game-based learning, serious games, and AR/VR for learning fanatics – check out our roundup of July 2020’s biggest news stories and announcements! …
What’s New in Game-Based Learning – June 2020

A new month has arrived, which can only mean one thing – it’s time for another roundup of game-based learning, serious games, and AR/VR in education news! …
What’s New in Game-Based Learning – May 2020

Fans of game-based learning, serious games, and AR/VR for education – check out our recap of the month’s hottest news and announcements! …
What’s New in Game-Based Learning – April 2020

Join us as we highlight some of the biggest game-based learning, serious games, and AR/VR in education news stories of April 2020! …
Filament Games and Healthcare

We’re obsessed with the intersection of game-based learning and healthcare education…check out some of our past collaborations in the field! …