Flexible work hours, premier clients, and profit-share!? Our team highlights some of the key benefits of a career at Filament Games… …
#hiring
Come Work With Filament Games – We’re Hiring!

Want to work at Filament Games? Join us on our mission to create playful experiences that improve people’s lives – we’re hiring! …
How to Get Hired at a Game Studio: UX Designer Edition

The Role of a Visual Interaction Designer at Filament A number of months ago I received an email inquiry seeking advice on how to become a Visual Interaction Designer (otherwise referred to as a User Experience Designer, or UX for short) at Filament Games. This request came from Brandon Korth, who has since become a …
Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …
How to Get Hired at a Game Studio: Game Designer Edition

Let’s talk about design as a job! People like to think that designers are a job defined by having neat ideas. They sit on a cushion, think of game…stuff, maybe even write it down. The developers gather around, consume the documents, eager to fulfill the prophecies from their glorious leader, and eventually, the designer is …
How to Get Hired at a Game Studio: Art Edition

As the Game Art Team Lead, one of my key responsibilities is hiring and onboarding new game artists when open positions become available. I am often the first person to review incoming job applications, tasked with sifting through portfolio after portfolio in order to determine which candidates are most qualified to move forward in the …
How to Get Hired at a Game Studio: Working with HR

Hi, I’m Sarah! In addition to making sure the office keeps running, rearranging people’s schedules so that we can make appointments with outside clients, and running the phones, I also operate as on-site HR for Filament Games. I deal with posting jobs, job applications, and constructing offer letters. For all you job seekers out there, …
How to Get Hired at a Game Studio: Game Engineer Edition

One of my responsibilities at Filament is facilitating the hiring process, and I will often be the first person to screen applications. Upon first review, I try to give each applicant 10 minutes of my time. Based on Filament’s structure, I need to evaluate a candidate on the following criteria: Are they capable of building …
Video: Who We Are

We’re often asked what it’s like to work at Filament Games. Our answers normally fall somewhere on a spectrum between “it’s amazing because we get to work with wonderful people” to “it’s rewarding because we create learning experiences that improve people’s lives.” To give you a more precise idea of what makes Filament great, we …
Hiring Top Talent in QA

While it’s certainly true that good testers can come from anywhere and with any background, it is not true that anyone can be a good tester. Testing may not require a specialized degree or years of formal training, but it does require a specific set of skills that not everyone possesses. Many organizations hire young …