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#interview

Yoga For Teachers: An Interview with Breathe For Change

Filament Games | Educational Game Developer

[Note: This is an interview transcript, and has been edited for length and clarity.] Breathe For Change is a growing movement of educators focused on teaching and learning for peace, love, and social justice. Their vision is to allow all people to be educated and empowered as their whole and brilliant selves in their lives, relationships, …

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Meet the Expert: Virtual Reality Artist Adam Blumenthal

Filament Games | Educational Game Developer

We recently connected with Adam Blumenthal, a veteran of the virtual reality space, to discuss the history and future of Virtual Reality. As Brown University’s Virtual Reality Artist-in-Residence and Virtual Reality Professor of Practice, Adam provides a unique and comprehensive perspective on Virtual Reality as a medium. Tell us about yourself. What’s your background? I’ve …

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ESA Heartland Series: An Interview with Dan White

Filament Games | Educational Game Developer

Note: This interview first appeared in the Entertainment Software Association blog. Showcasing the geographic diversity of the video game industry, the Heartland Series features interviews with video game publishers, developers, and innovators from across America, highlighting the groundbreaking work and innovation they bring to every corner of the nation. This month, ESA asked Dan White, …

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Unity for Education – An Interview with Jessica Lindl

Filament Games | Educational Game Developer

The Filament Games blog team recently sat down to talk with Jessica Lindl, Global Head of Education at Unity, to talk through their plans and aspirations around the education industry. Here’s what she had to say: Tell us about yourself. What’s your professional background? I’ve spent my entire career in Education. From the beginning, I’ve …

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Get to Know a Sound Designer: An Interview with Josh Bartels

Filament Games | Educational Game Developer

The great thing about Filament Games is that you have the opportunity to interact with amazingly talented people everyday. Our studio is made up of highly creative people that contribute to every aspect of the game design process. Because of our exceptionally talented team members, we’re able to take a game from conception to completion …

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