< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
adultlearningedtechgamebasedlearning Game-based Learning for Professionals Some of today’s most engaging professional training tools don’t look like training tools at all. They look like games. But beneath their lush graphics and captivating interfaces, they offer structured, skill-based challenges drawn straight from real-world roles. The best of these simulators recreate tasks and mindsets, whether that’s the precise rhythm of a rail dispatcher’s…
edtechgamebasedlearning What’s New in Game-Based Learning – March 2021 Join us for a closer look at March 2021’s top educational gaming, serious games, and AR/VR for learning news stories!
gamedevhowtoproductionstaffinsights Managing Large Gamedev Projects: 3 Pro Tips Tackling large-scale projects can be incredibly daunting…but as an Associate Producer at Filament Games, that’s literally my job. I’m currently working on one of Filament’s biggest projects yet, and with it has emerged an entirely new set of challenges for both myself and my colleagues. When balancing large teams, long timelines, and multiple stakeholders, it’s easy…