< Back to Blog leah blasczyk August 24, 2021 // Filament Staff Straight out of UW-Whitewater with degrees in Math, Computer Science, and Game Design, Leah is excited to be working on games that make people smile. She never wants to stop learning and loves putting her skills to the test in game jams.
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights Gamification Done Well Hey friends! It’s been a long time since I’ve rapped at ya, but today I thought I’d revisit the wild, wild world of gamification. I mentioned in my previous blogoblag about gamification that it was a thing that isn’t hard to do badly. But I didn’t really get into much detail. Behold, gentle readers: this post…
gamedesigngamedevhowtostaffinsights Writing a Game Design Document Your Team Can Actually Use *claps hands together loudly* “Alrighty, who’s ready to read my 30-page GDD that I spent the last two days writing?!” Yeah, me neither. I’ve seen a number of game design documents get out of hand and become a chore to maintain and read. They end up looking more like a wall of text than a…
adultlearningedtechgamebasedlearninghealthcarehigheredtrainingvr What’s New in Game-Based Learning – June 2020 A new month has arrived, which can only mean one thing – it’s time for another roundup of game-based learning, serious games, and AR/VR in education news!