< Back to Blog leah blasczyk August 24, 2021 // Filament Staff Straight out of UW-Whitewater with degrees in Math, Computer Science, and Game Design, Leah is excited to be working on games that make people smile. She never wants to stop learning and loves putting her skills to the test in game jams.
careersgamedevhiringhowtostaffinsights How to Get Hired at a Game Studio: Working with HR Hi, I’m Sarah! In addition to making sure the office keeps running, rearranging people’s schedules so that we can make appointments with outside clients, and running the phones, I also operate as on-site HR for Filament Games. I deal with posting jobs, job applications, and constructing offer letters. For all you job seekers out there,…
careersgamedesigngamedevhiringhowtostaffinsights How to Get Hired at a Game Studio: Game Designer Edition Let’s talk about design as a job! People like to think that designers are a job defined by having neat ideas. They sit on a cushion, think of game…stuff, maybe even write it down. The developers gather around, consume the documents, eager to fulfill the prophecies from their glorious leader, and eventually, the designer is…
careersedtechengineeringgamebasedlearninggamedesigngamedevinterviewstaffinsights Get to Know a Game Engineer: An Interview with Stephen Calender On March 9, 2016, I met with the Game Maker’s Club at Norwich Tech via Google Hangouts. I had a great time chatting with the students! Here’s a selection of the many thoughtful, insightful questions they asked: Where do you get your game ideas? Good game ideas can come from anywhere. I have literally dreamed…