< Back to Blog leah blasczyk August 24, 2021 // Filament Staff Straight out of UW-Whitewater with degrees in Math, Computer Science, and Game Design, Leah is excited to be working on games that make people smile. She never wants to stop learning and loves putting her skills to the test in game jams.
edtechgamebasedlearningk12 Teaching Sustainability Through STEM Games Sustainability and environmental conservation are pressing global issues that can be difficult and stressful to approach in the classroom. As educational game developers, we have a unique opportunity to create engaging tools that make these complex topics accessible and inspiring for learners of all ages. By harnessing the power of play, STEM games can simulate…
edtechgamebasedlearningstaffinsights Major EdTech Policy Changes Coming in 2026 In 2026, education technology policy is entering a more enforceable phase. Many of the conversations that dominated the last few years around accessibility, student data, and AI use are now crystallizing into concrete requirements with real deadlines. For schools, districts, and the organizations that build learning technology, 2026 marks a point where compliance, design decisions,…
what’s new in game-based learning – may 2026 This month brings new data and unique projects to the wild and wonderful world of educational game development. We even had some controversy, which is extremely rare and always interesting. Elsewhere, research emerged showing serious games improve clinical vocabulary retention. And out in the outfield, students are applying geometry to minor league baseball. Across all…