< Back to Blog nick curto October 3, 2019 // Filament Staff Nick is passionate about games and the good they can do. He likes group bike rides, reading non-fiction, and rhythm games. Nick is a golf enthusiast but wishes the sport was more action-packed.
edtechgamebasedlearninggamedesignstaffinsights Walden and ELA Games for Learning With Games for Change awarding Most Significant Impact and Game of the Year to Walden, a Game, there’s a lot of attention right now on the type of game that Walden represents – that is, narrative games, which fall more broadly into the category of English Language Arts (ELA) games. As a game named after a…
edtechgamebasedlearninggamedesigngamedevk12local Sennett Middle School’s Gaming Club – Learn About Game Design! We recently adopted Sennett Middle School and some of their students wanted to know, What do you need to do to be a game designer? Myself along with fellow Filamentarian and game designer extraordinaire Abby Friesen set out to show them what it takes… Our first order of business was introducing the concept of game design to…
artdesignengineeringgamedesigngamedevhowtoproductionqastaffinsights Game Development 101: An Introduction to Wireframes Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the…