< Back to Blog nick curto October 3, 2019 // Filament Staff Nick is passionate about games and the good they can do. He likes group bike rides, reading non-fiction, and rhythm games. Nick is a golf enthusiast but wishes the sport was more action-packed.
artdesignedtechgamebasedlearninggamedevstaffinsights Game Art & Tokotas: How Wolfbears Helped My Art In February, Brandon Pittser pointed out games can exist anywhere. Sometimes games are hard-coded into societal norms. Other times we try to gamify tasks we don’t want to do to make them more interesting, like folding laundry or washing the floor. But what happens when you gamify something you’re already passionate about? As an artist…
edtechgamebasedlearningresearch GBL Luminary Guest Post: What is Academically Meaningful Play? Today’s game-based learning luminary guest post is from Doug B. Clark, Werklund Professor of Design-Based Learning and the Learning Sciences at the University of Calgary.
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights Designing Games for Toys and Young Learners I recently had the privilege of working with Square Panda to create learning games for youngsters to help teach them letters. They use a physical tray and a series of plastic letters that players can manipulate in real life to interact with the digital game on a tablet. It looks like this: Photo credit: Square Panda…