< Back to Blog shawn baxter December 5, 2019 // Filament Staff Shawn has never been content pursuing just one creative endeavor and has had experience designing in a number of industries. He is in constant pursuit of a well-thought-out and artistic interface.
edtechgamebasedlearninggamedesigngamedevk12mobile Play Anywhere: Scaling Game-Based Learning Through Ubiquitous Platforms Learning shouldn’t stop at the classroom door, and today’s platforms – from trusted school devices to immersive online environments – are proving that game-based learning can thrive wherever learners are. This article explores how scalable platforms are making that possible, spotlighting the Chromebook revolution in schools, Roblox’s new Learning Hub, tablet-ready civics games from iCivics,…
adultlearningedtechgamebasedlearninggamedesign Resource Roundup: Educational Games for Adults This past month on the blog, one of our main focuses was educational games for adults. We believe that playful learning is for all ages – no matter how long you’ve been on earth, you can always learn something new and find joy in that experience! If you’re not convinced, or if you just want…
gamedevhowtostaffinsightsvr Demoing Your VR Game at Industry Events & Conferences In my short time as a Marketing Assistant at Filament Games, I’ve had the amazing opportunity to travel the country and show off our latest VR projects at various industry trade shows and events. From showcasing our virtual reality robotics experience RoboEngineers at I/ITSEC 2017 to demoing our VR celebration of women in science Breaking Boundaries at…