< Back to Blog sydney myers November 16, 2021 // Filament Staff Sydney studied Media and Game Development at UW Whitewater in hopes of going into an educational field to create things that could help better the world or people. She’s an avid Star Wars enthusiast who enjoys hiking, board games, and Pokemon.
adultlearningedtechgamebasedlearningk12 What’s New in Game-based Learning – May 2022 Happy May, Filamentarians! We’re here to ring in the new month with a sunny new installment of What’s New in Game-based Learning. In the world of educational games for impact, there are always new developments to celebrate. Whether it be advances in assistive technology, AR/VR for learning and training, or another digital breakthrough, each month…
artdesignedtechgamebasedlearninggamedesigngamedevinterviewk12mobilestaffinsightsweb Immigration Nation Remastered: An Interview with Game Designer Colin Skinner To celebrate the recent launch of iCivics’ newly-upgraded Immigration Nation, we sat down with Colin Skinner, Game Designer at Filament Games and lead designer on the project, for a behind-the-screens look at the process of remaking one of iCivics’ most celebrated games. Check out the full interview below! Tell us a little about yourself and…
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights How to Design the First Five Minutes of Your Game A common request when pitching a game idea is “walk me through the first 5 minutes (or sometimes 30 seconds) of your game.” It is a question designed to weed out who has really thought out their ideas. The truth of the matter is that you need to convey a lot information concisely and elegantly…