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Brandon Pittser

Game-Based Assessments for Hiring

Filament Games | Educational Game Developer

When we think of games in a corporate setting, what usually springs to mind are training simulators, gamified reward structures, or perhaps a brisk match of KanJam. There’s another side to corporate games and game-based learning though, and it kicks in before you even get through the door. More so than ever, companies everywhere are …

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Augmented Reality in 2019

Filament Games | Educational Game Developer

It’s been a big year for us in virtual reality – with a Webby win and a new PC/VR hybrid title on the way (namely, RoboCo), our VR efforts continue to pay dividends. But what about VR’s weird cousin, augmented reality? It’s been a minute since we’ve checked in on AR, and when I started …

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2019 Virtual Reality Hardware Roundup

Filament Games | Educational Game Developer

You hear that? It’s the faint but unmistakable sound of seismic events in the VR hardware landscape. 2019 has been thoroughly dynamic in terms of new platform and hardware developments in the always-exciting, always-evolving world of virtual reality, and we have scarcely gone a day without having our assumptions challenged around who is still in …

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VR and Education in 2019

Filament Games | Educational Game Developer

2019 has been a big year for VR so far – with the announcement of the Oculus Rift S and the Vive Cosmos, the titans of VR continue to duke it out for supremacy across a landscape of varying resolutions, cords (or not), and tracking styles. That being said, I know what you’re thinking – …

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Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: