A new decade is upon us, which means it’s prime time for prognostication. What will learning games look like in 2030? What does the future hold for our stalwart, frontier industry? Find out today!

A new decade is upon us, which means it’s prime time for prognostication. What will learning games look like in 2030? What does the future hold for our stalwart, frontier industry? Find out today!
Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…
“Impact” is a broad term that can have diverse meanings, dependent on an organization’s resources and objectives. Like many of our partners, you might approach us with your desired impact already in mind – however, plenty of organizations come to us seeking both our game development services as well as advice on how to maximize…
Since 2005, Filament Games has partnered with organizations all over the world to create more than 160+ best-in-class learning games and simulations. Our talented team of game designers, artists, engineers, and more work each day to solve complex problems and create high-quality, impact-focused digital experiences. Much has changed in the video games and education industries…
At the recent Games for Change Festival, Constance Steinkuehler displayed Gartner’s time-honored “hype cycle” and posited that learning games are somewhere on the Slope of Enlightenment (likely closer to the Trough than the Plateau). The Game Based Learning (GBL) space is idiosyncratic and will likely have a unique adoption curve (including multiple hype cycles), but…
If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a…
So, you have a brilliant product idea and you think Uncle Sam should fund it. I can’t blame you. Compared to VC money, SBIR funding comes with relatively few strings attached. Most importantly: you don’t have to give up any equity. So what’s the catch? I’m glad you asked! One, the funding rate is low (typically…