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James LaPierre

Inspiring Game-Based Learning Talks from the GDC Vault

Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting…

Filament Games | Educational Game Developer

5 Awesome Environmental Science Learning Games

Greetings fellow earthlings! 🌎 If there’s one thing that our planet is, it’s awesome. It’s beautiful. It’s spacious. It’s inhabited by more than 8.7 million species of plants and animals. And it makes for a great home to humankind! In conjunction with worldwide Earth Day celebrations, our team is dedicating today’s blog to highlight some…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – April 2019

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead…

Filament Games | Educational Game Developer

Speed Sketch! A Farewell to Natasha

They say all good things must come to an end – and it seems Game Artist Natasha Soglin’s tenure at Filament is no exception to that rule. After 7 incredible years, 16 amazing speed sketches, and countless cherished memories, Natasha has transitioned out of her position at Filament and onto her next role at fellow…

Filament Games | Educational Game Developer

The Filament Games Mixtape (Vol. 1)!

It might be April Fool’s Day, but we’re not fooling around here: we just dropped a 🔥🔥 mixtape on SoundCloud, and it’s called the Filament Games Mixtape (Vol. 1)! Composed and arranged by Josh Bartels, the Filament Mixtape is packed with some of the hottest tracks in learning game history. Featuring timeless classics like the “Filament Overture,” “The…

Filament Games | Educational Game Developer

Why You Should Use Unity to Build Your Next Learning Game

Any age, any platform, and any subject – when it comes to creating world-class games for learning and social impact, versatility is key. A vital component underlying this flexibility is our studio-wide adoption of Unity, a cross-platform game engine that we use to develop all of our learning games. In order to better understand the many justifications…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Learning for Computer Science Education

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – March 2019

Welcome to this month’s iteration of What’s New in Game-Based Learning – your trusted destination for the latest news and updates on all things educational, serious, and AR/VR games for learning! Check out our hand-picked selection of news features, interviews, and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ University Students…

Filament Games | Educational Game Developer

Game Spotlight: Columbia University’s Beats Empire

Another month, another all-new learning game! This time, we’re shining a light on Beats Empire, a turn-based strategy game where players run a music studio and record label in a fictional city, reminiscent of New York. 🎤 Created in collaboration with Teachers College (Columbia University), UW–Madison, Georgia Tech, SRI, and Digital Promise as part of a…

Filament Games | Educational Game Developer
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