"Good games open up possible worlds for players."
—Kurt Squire
|
|
||
Developer BlogMicro and Macro Education in Career Explorer05 Feb 2010 by Dan Norton
What if a game's educational objectives are about exploring rather than formally assessing? What if a game is designed to help a player form an opinion rather than be told an answer? Recent NewsNational Academies Workshop06 Nov 2009 by Dan White
Earlier this month, the National Research Council's Board on Science Education held a two-day workshop at the National Academy of Sciences in DC to discuss one of my favorite topics: games, simul |
||