edtechgamebasedlearninghealthcare Can Video Games Help Treat COVID-19 “Brain Fog”? May 17, 2021 // James LaPierre Can digital games help treat COVID-19 “brain fog” symptoms? Neuropsychologist Faith Gunning of Weill Cornell Medicine is putting this theory to the test.
adultlearningcorporateedtechgamebasedlearningstaffinsightstraining Corporate Training Games When Your Organization Isn’t Playful May 19, 2021 // Jennifer Javornik VP Jennifer Javornik outlines a number of strategies for bringing corporate training games to your company…even when your organization isn’t playful!
edtechgamebasedlearningstaffinsights Video Games and Remote Learning (Podcast) May 24, 2021 // James LaPierre CEO Dan White recently sat down with Dustin Staats for an all-new episode of the Board Gaming With Education Podcast – listen in on their full conversation!
adultlearningcorporateedtechgamebasedlearninggamedevstaffinsightstraining Account Management at Filament Games May 26, 2021 // Jennifer Javornik Our Account Management practice is integral to how we engage with our clients for our custom development services – learn more from VP Jennifer Javornik!
adultlearningedtechgamebasedlearninghealthcarek12trainingvr What’s New in Game-Based Learning – June 2021 June 2, 2021 // James LaPierre Join us for a recap of the month’s hottest educational gaming, serious games, and AR/VR for learning news!
edtechgamebasedlearninggamedesigngamedevresourcesstaffinsights Digital Game-Based Learning Product Strategies for Publishers June 7, 2021 // Jennifer Javornik VP Jennifer Javornik shares an in-depth overview of digital game-based learning product strategies for publishers – highlighting plenty of examples along the way!
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights Cost to Make a Video Game with Filament Games June 9, 2021 // Jennifer Javornik VP Jennifer Javornik offers an in-depth response to one of our most frequently asked questions – what does it cost to make an educational video game?