Filament Games Blog

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VR Unplugged: A Look at the Oculus Go

Expensive hardware costs have historically been cited as a factor behind VR’s slow but steady adoption among U.S. consumers – and this trend seems set to continue into the near future, with HTC recently unveiling their new professional-grade Vive Pro headset alongside its professional-grade price point: $799. While HTC attempts to corner the high-end, premium VR market,…

Filament Games | Educational Game Developers

Print Publishing in the Digital Age: An Interview with Jennifer Barney

Today we’re interviewing Jennifer Barney, Vice President of Acquisitions & Project Management at Publications International, Filament’s partner on the recently released VR Explorations. Jennifer is a seasoned publishing industry expert, and sat down with us to share her take on the past, present, and future of print publishing in the digital age. Tell us about…

Filament Games | Educational Game Developer

Event Recap: Madison’s 1st Annual Spring Break Gaming & Coding Day

Our team was recently invited to participate in Madison’s 1st annual Spring Break Gaming and Coding Day, hosted by My Brother’s Keeper Madison. A free event open to middle and high school youth, students were invited to partake in a variety of coding and gaming-centric workshops led by local organizations Gear Learning, MadMarker Studios, Acme…

Filament Games | Educational Game Developer

Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer

Speed Sketch! Plants

When developing custom learning games for clients, artists like myself are sometimes given the direction to make art that “looks like all the other Filament games.” While some of our past games share similar styles and visual characteristics, the truth is there is no one “Filament style” that is common across all our previous games…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Language Learning

Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…

Filament Games | Educational Game Developer
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