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Appealing to your Buyer with Games: Tips for Educational Publishers

As an educational publisher, you are most likely keeping a close eye on the digital educational publishing landscape and see that game-based learning is an important component of it. Whether you have already implemented game-based learning into your product strategy or are just starting to think about it, I encourage you to visit Digital Game-Based…

Filament Games | Educational Game Developer

How VR Changes Learning

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a…

Filament Games | Educational Game Developers

Success Story: McGraw-Hill Education

McGraw-Hill Education is one of the most successful and innovative educational publishers, and we’re honored to partner with them on Inspire Science. Earlier this year we worked with the team at McGraw-Hill to create a suite of four forward-facing science games designed to help teachers engage students and improve results in STEM education. Inspire Science represents…

Filament Games | Educational Game Developer

Success Story: EkStep

The global game-based learning marketplace is growing and we’re excited to support that growth through new partnerships. Our partnership with Bangalore-based company EkStep is helping to bring game-based learning to millions of students in India. In India, nearly 75% of fifth grade students cannot do division and 25% of children drop out of school before they…

Filament Games | Educational Game Developer
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