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Resource Roundup: Learn More About Game-based Learning!

Want to learn more about game-based learning, but you’re overwhelmed with all of the information out on the internet? Or maybe you’re a seasoned enthusiast, looking to refresh your perspective or re-ignite your passion for game-based learning? Either way, look no further! We’ve distilled some of the latest and greatest serious game-related news, books, podcasts,…

Googly Eyes and Top Hats (Podcast)

Recently, our CEO Dan White had the pleasure of joining Elecia White and Christopher White (no relation!) on their engineering podcast, Embedded.fm. This podcast features insights from engineers, artists, educators, and makers with a passion for science, technology, engineering, art, and math. In this episode, Dan discusses Filament’s approach to game design, our upcoming sandbox…

10 Things You Should Know About Filament Games

Here at Filament Games, we believe that everyone is a lifelong learner! Whether you’re new to a topic or an expert, there’s always something new to learn. That said, whether you’re a longtime reader of the Filament Games blog or this is your first time visiting, we bet there’s something you don’t know about us!…

How Video Games Boost Creativity

Hello, Filafriends! This October, we’re all about future-facing (21st-century) skills. Why? Because games and future-facing skills go hand-in-hand. Throughout this month, you’ll find out exactly why right here on the Filament Games blog! Today, we’re focusing on one of the four C’s of future-facing skills – creativity.  via Giphy To recap, the four C’s of…

Filament Games Podcast | Season 4 Episode 4: Game-based Learning Myths, Busted!

Look alive! Another episode of the Filament Games Podcast is 🔥coming in hot.🔥In this episode Brandon and Dan, along with guest Lydia Symchych, a former Filament game designer, tackle pervasive game-based learning myths. Like the revered Mythbusters themselves, Brandon, Dan, and Lydia dive into common misconceptions and destroy them from the inside out!*  via Giphy…

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