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Make, Play, & Discover: A Look at Nintendo Labo

Following the tremendous success of its new Switch console in 2017 , Nintendo fans eagerly anticipated any shred of information regarding the company’s plans for the following year. And in January 2018, Nintendo delivered…cardboard accessories, specifically their new brand “Nintendo Labo.” A construction toy platform that allows users to assemble cardboard cut-outs to create real-life, interactive…

Filament Games | Educational Game Developer

Event Recap: Madison’s 1st Annual Spring Break Gaming & Coding Day

Our team was recently invited to participate in Madison’s 1st annual Spring Break Gaming and Coding Day, hosted by My Brother’s Keeper Madison. A free event open to middle and high school youth, students were invited to partake in a variety of coding and gaming-centric workshops led by local organizations Gear Learning, MadMarker Studios, Acme…

Filament Games | Educational Game Developer

Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer

Designing Games & Saving Lives! An Interview with Matt Haselton

To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game. We spoke with Matt about the inspiration behind the project and the particular advantages of delivering this kind of training content in a digital,…

Filament Games | Educational Game Developer

Tangential Learning: What Can Commercial Video Games Teach Us?

There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players?…

Filament Games | Educational Game Developer

Project Highlight: Aquation from the Smithsonian Institute

Learning games are powerful tools for delivering information – whether you’re teaching basic spelling or object-oriented code, learning games are potent experience engines that immerse and engage the learner. There are even some cases where that immersion can be quite literal. Take, for instance, Aquation, the new Freshwater Access Game from the Smithsonian Institute that’s designed to…

Filament Games | Educational Game Developer
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