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GBL Luminary Guest Post: Walking with Thoreau – Uncommon Wisdom for Game Designers

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Tracy Fullerton, experimental game …

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GBL Luminary Guest Post: Games and Grad School

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Matthew Berland, Professor in …

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Everything You Need to Know About RoboCo!

Filament Games | Educational Game Developer

Have you heard? We’re making a wholesome sandbox game about building robots. It’s called RoboCo, and as of last Friday, it’s also an official selection of Indie MEGABOOTH @ PAX West 2019! Before we go into more detail as to why this is so awesome, let’s take a quick step back for a moment – …

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Top 10 Reasons to Work at Filament Games

Filament Games | Educational Game Developer

So, you want to work at Filament Games? There’s a lot to love about a career at our studio… 10) We partner with premier clients. Scholastic, Oculus, Columbia University, McGraw-Hill Education…and the list goes on. Our 14+ years of creating outstanding learning games has built our reputation as a national leader in the educational games …

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UX and UI Design: 10 Do’s and Don’ts

Filament Games | Educational Game Developer

In my last article, I laid out some of the key differences between user experience (UX) and user interface (UI) design – two distinct elements that play a critical role in the development of eye-catching, user-friendly games, websites, and other digital creations. With these definitions now established, today’s blog will take things one step further …

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Game Spotlight: Rainbow Agents (UW-Madison)

Filament Games | Educational Game Developer

To celebrate the launch of Rainbow Agents at the New York Hall of Science and the Lawrence Hall of Science, we sat down with Game Designer Quinn Crossley for an in-depth look at the making of Filament’s first-ever museum game. Check out their thoughts below! ⤵ Quinn – kick us off by telling us a …

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