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Virtual Reality for Learning Games

Filament Games | Educational Game Developer

We’ve talked before about virtual reality and the unique impact it could have on the education space. Now that the HTC Vive and Oculus Rift have both shipped, we asked some of the talented game developers here at the Filament Games studio for their perspectives on how VR might or might not be used in the classroom. Alexander…

Research Roundup: Game-Based Learning for Computer Science Education

Filament Games | Educational Game Developer

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…

What’s New in Game-Based Learning – March 2019

Filament Games | Educational Game Developer

Welcome to this month’s iteration of What’s New in Game-Based Learning – your trusted destination for the latest news and updates on all things educational, serious, and AR/VR games for learning! Check out our hand-picked selection of news features, interviews, and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ University Students…

How Researchers Can Work With An Educational Video Game Studio

Filament Games | Educational Game Developer

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

How VR Changes Learning

Filament Games | Educational Game Developers

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a…

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