< Back to All Blog Posts

#highered

Exploring Ancient Egypt Through Video Games – A Look at Assassin’s Creed Origins’ Discovery Mode

Filament Games | Educational Game Developer

“We are really here to say ‘You know what? Video games can bring more than entertainment.’” – Jean Guesdon, Creative Director – Assassin’s Creed: Origins (2017) For more than a decade, Ubisoft’s Assassin’s Creed series has immersed players in the stories, environments, and histories of settings such as the Italian Renaissance, Imperial China, and more. While the…

Tuning Digital Learning Games for Specific Learners

Filament Games | Educational Game Developer

Good game design is largely universal. While things like “pacing,” “theming,” or “feedback” might vary depending on your audience and the reaction you’re trying to evoke from them, the basic building blocks of a game: concepts of success, failure, rules, and balance are always present, albeit in different permutations and to different degrees. That being…

Instructional Designers: Level Up Your eLearning Content with Learning Games!

Filament Games | Educational Game Developer

Instructional designers are experts in the art of making information understandable, consumable, and retainable. They have the very difficult task of handling large volumes of complex information that has to be distilled into slides, visuals, and different kinds of eLearning formats. As the features in self-authoring tools like Adobe Captivate have evolved, many instructional designers can…

© 2022 Filament games. All rights reserved.