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Game-Based Learning for Homeschoolers: A How-To Guide

Filament Games | Educational Game Developer

Our team spends a lot of time guiding teachers through the process of implementing high-quality learning games in their K12 classrooms – but we simply can’t forget about our homeschooling friends! Which is exactly why we created this article: a complete how-to guide for getting started with our award-winning library of Filament Learning games! Let’s jump…

Implementing and Evaluating Your District Game-based Learning Program

Filament Games | Educational Game Developer

Last year we released the District Game-based Learning Implementation Guide to help administrators, Technology Directors, and Curriculum Specialists introduce game-based learning at a district-wide level. Since then, we’ve heard inspiring stories about how these game-based learning programs have engaged difficult to reach students, empowered educators, and inspired gaming clubs and projects! We thought it was…

Demoing Your VR Game at Industry Events & Conferences

Filament Games | Educational Game Developer

In my short time as a Marketing Assistant at Filament Games, I’ve had the amazing opportunity to travel the country and show off our latest VR projects at various industry trade shows and events. From showcasing our virtual reality robotics experience RoboEngineers at I/ITSEC 2017 to demoing our VR celebration of women in science Breaking Boundaries at…

Future-Proofing Your Project

Filament Games | Educational Game Developer

Technology is an ever-changing landscape. There are constant stories about the death of platforms, new ‘game-changing’ software or hardware, and wild successes or tragic failures for seemingly arbitrary reasons. Let’s explore how you can mitigate those risks and develop a project that has a lifespan measured in years. Selecting Technology One of the first decisions…

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