Back to All Blog Posts

#research

Augmented Reality and Training

Filament Games | Educational Game Developer

We’ve been talking a lot about VR lately, but the world of XR content and experiences is wide and inclusive of mixed reality (MR), augmented reality (AR), and more, each with its own set of strengths and applications. MR is a broad term that describes content situated “anywhere between the extrema of the virtuality continuum”[1]. …

Continue Reading

Game-Based Learning Research Roundup 2017

Filament Games | Educational Game Developer

As game-based learning finds its way into the mainstream of teaching modalities, questions about efficacy will naturally start to surface. Fortunately, there’s a significant amount of research available to help drive this conversation in a positive direction, and more research gets generated and highlighted every year. To help you sort through it all, we’ve assembled …

Continue Reading

Medical Applications for Virtual Reality

Filament Games | Educational Game Developer

Last time I checked in on the Virtual Reality space I was looking at VR projects that were creating a positive impact on the world, and I found no shortage of material. One thing I was intrigued by was the sheer number of medical projects already underway, so I did some investigation. As it turns …

Continue Reading

Embodied Cognition and the Vital Importance of Play

Filament Games | Educational Game Developer

Greetings gentle reader, I would like to kick off this blog article with a quote from one of our fearless leaders here at Filament Games, Dan Norton: “Games-based learning requires that we look at the content and figure out if there are ways to embody that content in the act of play itself.” What I …

Continue Reading

Bloom’s Taxonomy and 21st Century Skills

Filament Games | Educational Game Developer

We draw on quite a few paradigms of thought when we develop games, and fortunately for us there is no shortage of taxonomies and frameworks to be found in the realm of education. Recently, during a casual discussion of educational frameworks (yes, we’re nerds) we decided it might be worth highlighting a few with regards to …

Continue Reading

How Game-Based Learning Engages Struggling Students

Filament Games | Educational Game Developer

In our game-based learning program overview, Sun Prairie Area School District educator Mary Headington shared the story of Susan, a student in her class who typically struggled with coursework. Susan was discouraged by her struggles with her coursework and consequently had a hard time believing she was smart. Mary often wrestled with the best way to help …

Continue Reading

Virtual Reality for Impact

Filament Games | Educational Game Developer

In case you haven’t noticed, we’re Virtual Reality enthusiasts at Filament Games, owed in no small part to the fact that the affordances of this emergent medium are so vast and varied. Virtual Reality is poised to change how we learn, or at least provide us with a new uniquely powerful modality towards that end. …

Continue Reading

The Importance of Feedback

Filament Games | Educational Game Developer

I’ve previously quoted Sid Meier who believes one way to think about game design is “a series of interesting decisions“. Besides game designers, there are a few other professions that obsess over human behavior with a particular focus on the choices we make; namely, psychologists and economists. They study phenomenon that expose flaws in how we …

Continue Reading

Multisensory Learning in the Digital Age

Filament Games | Educational Game Developer

The following is a client guest blog post from Square Panda, for whom we recently developed Square Panda Bubbles, Square Panda Monster Rhymes and Square Panda Jiggity Jamble. Have you ever danced to learn a new letter of the alphabet? Research shows that employing multiple senses may have significant benefits for learning new skills. Multisensory learning …

Continue Reading

How Game-Based Learning Develops 21st Century Skills

Filament Games | Educational Game Developer

What are 21st Century Skills? If you’ve been watching the K-12 space for the past few years, you’re probably aware that the rapid advance of education technology and the increasing centrality of the service economy in has prompted a re-orientation of education institutions’ goals and benchmarks for success. New standards, new media, and new skillsets …

Continue Reading

Let's stay connected!

Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests:



Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: