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How XR Training Can Help Save Your Business Money

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a new report from interactive entertainment market intelligence firm SuperData Research, businesses who embrace technologies like AR, MR, and VR for training are predicted to save an estimated $13.5 billion dollars…

Filament Games | Educational Game Developer

How Researchers Can Work With An Educational Video Game Studio

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

Filament Games | Educational Game Developer

Inspiring Game-Based Learning Talks from the GDC Vault

Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Language Learning

Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…

Filament Games | Educational Game Developer

Remote Collaboration & Telecommunication – Part 3: Achieving Successful Shared Workspaces

Great meeting! Network connection was solid the whole time, video was great, audio was crystal clear, and interruptions were kept to a minimum. Great job everyone, we’ve mastered video conferencing. Now, please review your personal notes and in two weeks we’ll have a follow up meeting to reconcile our wildly different interpretations of the decisions…

Filament Games | Educational Game Developer

GBL Luminary Guest Post: Tuning Game-based Learning for Adolescents

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Katie Salen, Professor in…

Filament Games | Educational Game Developer

GBL Luminary Guest Post: Designing Play Through Interactives, Toys and Games

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Lindsay Grace, Knight Chair…

Filament Games | Educational Game Developer
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