Back to All Blog Posts

#sounddesign

The Filament Games Mixtape (Vol. 1)!

Filament Games | Educational Game Developer

It might be April Fool’s Day, but we’re not fooling around here: we just dropped a 🔥🔥 mixtape on SoundCloud, and it’s called the Filament Games Mixtape (Vol. 1)! Composed and arranged by Josh Bartels, the Filament Mixtape is packed with some of the hottest tracks in learning game history. Featuring timeless classics like the “Filament Overture,” “The …

Continue Reading

Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

Continue Reading

Highlights from a Decade of Learning Games

Filament Games | Educational Game Developer

What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time. A lot has changed about the world since then, and correspondingly, a lot has changed about how we design …

Continue Reading

Speed Sketch! Styles for All Ages

Filament Games | Educational Game Developer

Filament Games’ library of educational tools and learning experiences is constantly expanding. With the exception of the Filament-made iCivics line, no two games look the same. If I told you Filament only has four game artists (one of which is actually a 3D generalist), you may be so inclined as to squint dubiously. So how do …

Continue Reading

FGP3-8: Audio Design in Games and VR

Filament Games | Educational Game Developer

In today’s podcast, Brandon and Dan are joined by Filament’s Ethan Cayko for a discussion of practical audio techniques for game development. Tune in for a technical discussion of audio and the ways it can impact a player’s sense of space and immersion. We’ll also discuss the lusory attitude, what exactly is meant by “head-related …

Continue Reading

Creating Playful Experiences with Sound

Filament Games | Educational Game Developer

Admit it, you’ve been playing games with the sound turned off, haven’t you? It’s ok, I understand the casual gamer’s dilemma of not wanting to broadcast their experience to those near them, but you may be missing out on a much deeper, more engaging experience. At Filament Games, we strive to make “playful experiences that …

Continue Reading

Get to Know a Sound Designer: An Interview with Josh Bartels

Filament Games | Educational Game Developer

The great thing about Filament Games is that you have the opportunity to interact with amazingly talented people everyday. Our studio is made up of highly creative people that contribute to every aspect of the game design process. Because of our exceptionally talented team members, we’re able to take a game from conception to completion …

Continue Reading