< Back to Blog dwight davis October 3, 2023 // Filament Staff Dwight is creative, friendly, and passionate about using games to make the world a better place. He loves absurd game genre mashups and is insistent that game jams are the ultimate free-time activity.
edtechgamebasedlearninggamedesigngamedev Filament Games Podcast | Season 4 Episode 2: Mooving Cows with Jennifer Van Os Welcome back to the Filament Games Podcast! If you read our post on educational video games, farming, and agriculture, you know we are working with our friends at the University of Wisconsin – Madison to create an educational cow-handling game. If you didn’t know, now you do! The project is aptly called Mooving Cows, and…
gamedevstaffinsights Communication Tools for Seamless Game Development Effective communication is the foundation of successful game development – but at a mostly remote studio working with clients of all kinds, we need reliable ways to stay connected and work together. In this blog post, we’ll share the communication tools we use to ensure seamless collaboration, transparency, and alignment with our clients and team…
artdesigngamedevstaffinsights Speed Sketch! Landscape Painting in Clip Studio Paint In one of our previous blog posts, Game Art Team Lead Natasha Soglin reviewed Clip Studio Paint based on the recommendation of one of our LinkedIn followers. Due to the program’s user control and relatively low price point, it has worked its way into the hearts of some of our artists. In the video below, Natasha showcases…