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Kat Shanahan

Virtual and Augmented Reality for Businesses

I’ll admit it. I was a bit of a skeptic when it came to practical corporate uses for Virtual or Augmented Reality. As a marketer I’ve seen countless projects with significant potential fall flat because the focus of using cutting-edge technology isn’t on the purpose behind the project, but the technology itself. Even tech giants…

Filament Games | Educational Game Developer

FGP2-15: Season II Finale

In the season two finale we meet Dan’s alter ego, Kat Shanahan, recap our favorite moments from season two, and look ahead to the future of the Filament Games Podcast. We also finally reveal our thoughts on No Man’s Sky, listen in on Dan’s World of Warcraft Confessional, and experience the ultimate Fact or Fabrication…

Filament Games | Educational Game Developer

5 Reasons Why Game-based Learning Should Be Your Educator’s Next PD Day

Research shows that teachers play a critical role in successful game-based learning programs. There’s no better way to see if a game-based learning program is right for your district than hosting a GBL professional development day! Game-based learning professional development invites teachers to try out games in a safe and supported environment, learn about game-based pedagogy,…

Filament Games | Educational Game Developer

Game Art Live Stream Recap

I had the pleasure of joining Game Art Team Lead Natasha Soglin in the studio today as she live streamed her design process and answered viewers’ questions about game art. To give you a behind-the-scenes looks at her drawing process, Natasha re-created two game art characters from our chemical equations balancing game, Bongo Balance. Watch…

Filament Games | Educational Game Developer

Speed Sketch! Happy Thanksgiving from Filament Games

We’re thankful for the organizations, educators, and administrators that have partnered with us to bring game-based learning to millions of students around the world. Throughout the course of the year we’ve had the pleasure of working with outstanding organizations such as iCivics, EkStep, and McGraw-Hill Education to create games that are used globally to teach civics,…

Filament Games | Educational Game Developer

Success Story: McGraw-Hill Education

McGraw-Hill Education is one of the most successful and innovative educational publishers, and we’re honored to partner with them on Inspire Science. Earlier this year we worked with the team at McGraw-Hill to create a suite of four forward-facing science games designed to help teachers engage students and improve results in STEM education. Inspire Science represents…

Filament Games | Educational Game Developer

Speed Sketch! Winter Wonderland

What better way to start the new year than with a new Speed Sketch! Follow along as Game Art Team Lead Natasha Soglin creates this this enchanting landscape. Natasha created this piece in 60 minutes to experiment with color palette and mood. Have questions for Natasha? Get in touch via Facebook or Twitter! In the mood for more Speed…

Filament Games | Educational Game Developer

Success Story: EkStep

The global game-based learning marketplace is growing and we’re excited to support that growth through new partnerships. Our partnership with Bangalore-based company EkStep is helping to bring game-based learning to millions of students in India. In India, nearly 75% of fifth grade students cannot do division and 25% of children drop out of school before they…

Filament Games | Educational Game Developer

Speed Sketch! Opposites Attract

Newton’s Laws got nothin’ on the laws of attraction! Watch as Game Art Team Lead Natasha Soglin paints a special Valentine’s Day portrait for these two Motion Force characters. Have questions for Natasha? Get in touch via Facebook or Twitter! In the mood for more Speed Sketches? Check these out! Winter Wonderland Happy Thanksgiving from Filament Games Happy Hallowbee Landscape…

Filament Games | Educational Game Developer
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