Back to All Blog Posts

Kat Shanahan

How to Align Standards and Educational Games

Filament Games | Educational Game Developer

Games are great tools to engage and inspire students, but in today’s standards-based educational system that’s not enough by itself. Educational games need to not only engage students, but also meet the needs of educators who are using them as instructional tools. To help educators feel confident that games are introducing, reinforcing, or evaluating classroom …

Continue Reading

FGP2-12: Talking Island & Gender Studies

Filament Games | Educational Game Developer

This week on the Filament Games Podcast, Dr. Krista-Lee Malone joins us to discuss her work in Taiwan on a language learning MMORPG and her new research on gender and tabletop RPGs. We also revisit our discussion about modified cats and turn the tables in Fact or Fabrication. Hot Topics in This Week’s Episode No …

Continue Reading

FGP2-11: VR & Identity

Filament Games | Educational Game Developer

Welcome to episode 11. This week, Engineering Director Arthur Low joins us in the studio to discuss the relationship between Virtual Reality and identity. We also try to decide on a name for a “VR room” and find out if Brandon can make a comeback in Fact or Fabrication. Hot Topics in This Week’s Episode …

Continue Reading

FGP2-10: The Retro Review Carmen Sandiego

Filament Games | Educational Game Developer

Grab your almanac, Gumshoe. Carmen’s crew has performed another caper and only you can stop her. Join us for the second episode of The Retro Review as we play through the most successful learning game of all time, Carmen Sandiego. Don’t forget to check out our bonus video for a full playthrough of the game. …

Continue Reading

Get to Know a Sound Designer: An Interview with Josh Bartels

Filament Games | Educational Game Developer

The great thing about Filament Games is that you have the opportunity to interact with amazingly talented people everyday. Our studio is made up of highly creative people that contribute to every aspect of the game design process. Because of our exceptionally talented team members, we’re able to take a game from conception to completion …

Continue Reading

Prisoner of Echo Classroom Activity

Filament Games | Educational Game Developer

Looking for ways to get your students excited about sound? The activity below is included in our free game-based learning curriculum and can be used in conjunction with sound and amplitude learning game Prisoner of Echo. Try out this fun classroom activity with your students and view more sound and amplitude curriculum activities here! Lab: Sound …

Continue Reading

FGP2-9: Crafting a Game Narrative

Filament Games | Educational Game Developer

In episode nine of the Filament Games Podcast, co-hosts Dan Norton and Brandon Pittser dive into the concept of in-game narrative. We also learn one of Brandon’s darkest secrets, what happens when nuclear materials are missing in action, and how to handle griefing in an MMO. Hot Topics in This Week’s Episode Salt and Sanctuary …

Continue Reading

Game Art Live Stream Recap

Filament Games | Educational Game Developer

I had the pleasure of joining Game Art Team Lead Natasha Soglin in the studio today as she live streamed her design process and answered viewers’ questions about game art. To give you a behind-the-scenes looks at her drawing process, Natasha re-created two game art characters from our chemical equations balancing game, Bongo Balance. Watch …

Continue Reading

FGP2-8: Game Art

Filament Games | Educational Game Developer

This week the very talented Alexander S. Cooney joins us in the studio to talk about his circuitous path to Filament Games and the impact art has on gameplay. We also discuss growing potatoes indoors to protect yourself from zombies, how game designers can get into the heads of their target audience, and The Three …

Continue Reading

FGP2-7: Ingress & Pokémon Go

Filament Games | Educational Game Developer

Fresh off the conference circuit, Dan and Brandon share industry trends from ISTE, IVOH, and the Games for Change Festival in addition to discussing augmented reality mobile games such as Ingress and Pokémon Go. This week we also learn which movies make our co-hosts cry, what Winstoning is, and the difference between jokes and slander. …

Continue Reading

Let's stay connected!

Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests:



Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: