edtechgamebasedlearninggamedevk12mobileplatformpredictionsstaffinsightsweb Cloud Gaming in the Classroom – What Educators Need to Know January 25, 2021 // James LaPierre Ready or not, cloud gaming is coming – here’s how we think the tech will impact the future of games for learning and training.
edtechgamebasedlearningpredictionsstaffinsights Resource Roundup: Game-Based Learning Technology Trends January 27, 2021 // James LaPierre Join us for a closer look at some of the biggest technology trends impacting the game-based learning industry of today (and beyond!)
edtechgamebasedlearninggamedevhowtostaffinsights How to Get Awards for Your Learning Game February 1, 2021 // James LaPierre Industry awards are a great way to create recognition and credibility around your learning game…check out our roundup of can’t-miss award opportunities!
adultlearningedtechgamebasedlearningtrainingvr What’s New in Game-Based Learning – February 2021 February 3, 2021 // James LaPierre Welcome to What’s New in Game-Based Learning – our monthly roundup of the hottest news in educational gaming, games for impact, and AR/VR for learning!
edtechgamebasedlearninggamedesigngamedevstaffinsights Assistive Technology and Game-Based Learning February 8, 2021 // James LaPierre Today, we’re highlighting a variety of assistive technology innovations that aim to make game-based learning more accessible for people with disabilities.
edtechgamebasedlearningstaffinsights How AbleGamers Charity Improves the Lives of Gamers With Disabilities February 10, 2021 // James LaPierre Join us for a closer look at AbleGamers Charity’s efforts to improve the lives of people with disabilities through the power of video games.
edtechgamebasedlearningresearch GBL Luminary Guest Post: What is Academically Meaningful Play? February 15, 2021 // Douglas B. Clark, Jesus Enrique Hernandez Zavaleta, Sandra Becker Today’s game-based learning luminary guest post is from Doug B. Clark, Werklund Professor of Design-Based Learning and the Learning Sciences at the University of Calgary.
edtechgamebasedlearninggamedesigngamedevhowtostaffinsightsvr Designing for the Spectrum of VR Devices February 17, 2021 // James LaPierre We’re unpacking our philosophy for designing games across the whole spectrum of VR devices – highlighting examples of recent projects along the way!
edtechgamebasedlearninggamedesigngamedev Designing Educational Games for International Audiences February 22, 2021 // James LaPierre Want to ensure your educational game is accessible and appealing to audiences around the globe? Check out these key game design considerations!
edtechgamebasedlearningresearch Research Spotlight: Video Games and Literacy Engagement February 24, 2021 // James LaPierre Join us for a closer look at the relationship between video games and literacy engagement, citing research from the UK’s National Literacy Trust!