edtechgamebasedlearningresearch Research Roundup: Educational Games and Humanities Learning Today, we’re examining research findings from the intersection of educational games and humanities learning – check out these five highlighted studies!
edtechgamebasedlearning What’s New in Game-Based Learning – March 2021 Join us for a closer look at March 2021’s top educational gaming, serious games, and AR/VR for learning news stories!
edtechgamebasedlearninggamedesigngamedev Resource Roundup: Educational Games and Accessibility We’re celebrating the intersection of educational games and accessibility with a roundup of helpful (and free) resources!
edtechgamebasedlearninggamedesigngamedevstaffinsights Designing Accessible Educational Games We’re chatting with game designer Colin Skinner about his efforts bringing accessibility features to our recent iCivics game releases!
edtechgamebasedlearningresearch Research Spotlight: Video Games and Literacy Engagement Join us for a closer look at the relationship between video games and literacy engagement, citing research from the UK’s National Literacy Trust!
edtechgamebasedlearninggamedesigngamedev Designing Educational Games for International Audiences Want to ensure your educational game is accessible and appealing to audiences around the globe? Check out these key game design considerations!
edtechgamebasedlearninggamedesigngamedevhowtostaffinsightsvr Designing for the Spectrum of VR Devices We’re unpacking our philosophy for designing games across the whole spectrum of VR devices – highlighting examples of recent projects along the way!
edtechgamebasedlearningresearch GBL Luminary Guest Post: What is Academically Meaningful Play? Today’s game-based learning luminary guest post is from Doug B. Clark, Werklund Professor of Design-Based Learning and the Learning Sciences at the University of Calgary.
edtechgamebasedlearningstaffinsights How AbleGamers Charity Improves the Lives of Gamers With Disabilities Join us for a closer look at AbleGamers Charity’s efforts to improve the lives of people with disabilities through the power of video games.
edtechgamebasedlearninggamedesigngamedevstaffinsights Assistive Technology and Game-Based Learning Today, we’re highlighting a variety of assistive technology innovations that aim to make game-based learning more accessible for people with disabilities.