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GBL Luminary Guest Post: Games and Grad School

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Matthew Berland, Professor in …

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Top 10 Reasons to Work at Filament Games

Filament Games | Educational Game Developer

So, you want to work at Filament Games? There’s a lot to love about a career at our studio… 10) We partner with premier clients. Scholastic, Oculus, Columbia University, McGraw-Hill Education…and the list goes on. Our 14+ years of creating outstanding learning games has built our reputation as a national leader in the educational games …

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Find Filament Games at M+DEV 2018! 🎮

Filament Games | Educational Game Developer

Did you know? While we’re most famous for our cheese, beer, and the Green Bay Packers, Wisconsin is also home to a thriving game development scene! …and many more! Last year, local industry organization the Wisconsin Games Alliance kicked off M+DEV, a game development conference designed to serve as a gathering place for games industry professionals …

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Demystifying UX

Filament Games | Educational Game Developer

Over the past decade, the term “UX” has become ubiquitous across many industries. I find myself uttering those two letters at an alarming rate on any given day. My inbox contains no shortage of emails from sources like Linkedin begging and pleading for applicants to fill a variety of UX positions. But what is UX …

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How to Get Hired at a Game Studio: UX Designer Edition

Filament Games | Educational Game Developer

The Role of a Visual Interaction Designer at Filament A number of months ago I received an email inquiry seeking advice on how to become a Visual Interaction Designer (otherwise referred to as a User Experience Designer, or UX for short) at Filament Games. This request came from Brandon Korth, who has since become a …

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Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

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How to Get Hired at a Game Studio: Game Designer Edition

Filament Games | Educational Game Developer

Let’s talk about design as a job! People like to think that designers are a job defined by having neat ideas. They sit on a cushion, think of game…stuff, maybe even write it down. The developers gather around, consume the documents, eager to fulfill the prophecies from their glorious leader, and eventually, the designer is …

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How to Get Hired at a Game Studio: Art Edition

Filament Games | Educational Game Developer

As the Game Art Team Lead, one of my key responsibilities is hiring and onboarding new game artists when open positions become available. I am often the first person to review incoming job applications, tasked with sifting through portfolio after portfolio in order to determine which candidates are most qualified to move forward in the …

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