< Back to All Blog Posts

#gamebasedlearning

Why You Should Use Unity to Build Your Next Learning Game

Any age, any platform, and any subject – when it comes to creating world-class games for learning and social impact, versatility is key. A vital component underlying this flexibility is our studio-wide adoption of Unity, a cross-platform game engine that we use to develop all of our learning games. In order to better understand the many justifications…

Filament Games | Educational Game Developer

How Researchers Can Work With An Educational Video Game Studio

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – April 2019

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead…

Filament Games | Educational Game Developer

The Robots Are Coming

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…

Filament Games | Educational Game Developer
© 2024 Filament games. All rights reserved.