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Video Games and Mental Health (Part 2)

Over a year ago, we covered the mental health-related potential of video games for clinical treatment, self-care, and advocacy. Since then, more game-based tools for mental health care, treatment, and diagnosis have emerged thanks to the work of researchers, doctors, and other mental health professionals. On platforms from mobile apps to the metaverse, video game…

5 New Game-based Learning Books

Hello, friends of Filament! It’s been a little while since we’ve highlighted game-based learning books here on the blog. While you can educate yourself on all things game-based learning from a variety of resources (many of them free!), from blog posts to videos to news articles, not many are as in-depth and satisfying as physical…

Learning with Commercial Games

Here at Filament, we know that the best learning games integrate educational content seamlessly with game mechanics. The best way to effectively help students achieve meaningful learning objectives with games is through game-based learning! That’s not to say, however, that commercial entertainment games never have any educational value. There’s a handful of games that have…

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