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What’s New in Game-based Learning – January 2022

🎉Happy New Year!🎉 We’re starting off this year on the blog with some fresh game-based learning news! From the futuristic Metaverse to a retrospective on a trailblazing edugame from the 70s, this nifty roundup of serious games news abounds with fascinating tidbits for all. Keeping gaming enthusiasts well-fed with educational gaming news since 2019, this…

Filament Games | Educational Game Developer

What’s New in Gaming Accessibility and Assistive Technology

We’ve covered developments in assistive technology and gaming accessibility previously on the blog, including hardware like the Xbox Adaptive Controller and software like Code Jumper. While accessibility in gaming still has a long way to go, new technology and innovation continue to emerge with each passing day. Here’s a roundup of recent updates and news…

EdTech Predictions for 2022

This month on the blog, we’re all about the future, and everything new that 2022 will bring to game-based learning! Only time will tell for sure what will happen in the industry, but in the meantime, it’s fun to make some predictions of our own. Join in on the conversation on Twitter or Facebook and…

The Future of the Metaverse for Learning

In this month’s installment of What’s New in Game-based Learning, we touched on STEMuli, an educational metaverse company that is piloting its programming in Dallas’s first permanently hybrid school for students grades 3-8. In our last post on EdTech predictions for this year, we postulated that due to the need for engaging and connective yet…

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