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Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer

Speed Sketch! Plants

When developing custom learning games for clients, artists like myself are sometimes given the direction to make art that “looks like all the other Filament games.” While some of our past games share similar styles and visual characteristics, the truth is there is no one “Filament style” that is common across all our previous games…

Filament Games | Educational Game Developer

Community Outreach & Collaboration: Spring Edition

Here at Filament Games, we’re extremely proud of our Wisconsin roots – meaning we’re constantly looking for new ways to volunteer, engage with, and give back to our local community. But here’s the thing about engaging with your local community: it often requires that you get out of the office! So as the weather warms up…

Filament Games | Educational Game Developer

Speed Sketch! Character Redesign Challenge

Art RPGs can create some weird critters. The below creature is called an ‘Esk,’ created by artist Witherlings over at DeviantArt. Their relatively new ARPG “Those Who Went Missing” has skyrocketed in popularity, garnering over 1,000 new members in a mere nine months. Esk are furry creatures with four legs, long flowing tails, and a distinct…

Filament Games | Educational Game Developer

Demoing Your VR Game at Industry Events & Conferences

In my short time as a Marketing Assistant at Filament Games, I’ve had the amazing opportunity to travel the country and show off our latest VR projects at various industry trade shows and events. From showcasing our virtual reality robotics experience RoboEngineers at I/ITSEC 2017 to demoing our VR celebration of women in science Breaking Boundaries at…

Filament Games | Educational Game Developer

Designing Games & Saving Lives! An Interview with Matt Haselton

To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game. We spoke with Matt about the inspiration behind the project and the particular advantages of delivering this kind of training content in a digital,…

Filament Games | Educational Game Developer
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