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What’s New in Unity for 2019

Behold: the future of learning games! 4.5M Mesh renderers 200K Unique objects per building 100K Individual audio sources 5K Dynamic vehicles 60 FPS Mega City is a project built on our preview data oriented design tech alongside tons of optimizations we’re aiming to bring to Unity in 2019. pic.twitter.com/qIzlXlCJ2h — Unity (@unity3d) October 24, 2018…

Filament Games | Educational Game Developer

UX vs. UI Design: What’s the Difference?

Are you considering a career in UX or UI design, but are unsure of the difference between the two, or which one your interests would be best suited for? Maybe you have a product idea and are wondering if all this user-centered design mumbo-jumbo is really necessary. Or perhaps you’ve heard the terms UX and…

Filament Games | Educational Game Developer

Discovery Phase: A Low-Risk Introduction to Learning Game Development

If you or your organization hopes to create a memorable learning experience with real-world impact, game-based learning may be the medium for you. No matter the subject area, platform, or type of player, there are tons of benefits to using custom learning games including: Creating an active and engaging learning experience. Building up a learner’s…

Filament Games | Educational Game Developer

Game Spotlight: Columbia University’s Beats Empire

Another month, another all-new learning game! This time, we’re shining a light on Beats Empire, a turn-based strategy game where players run a music studio and record label in a fictional city, reminiscent of New York. 🎤 Created in collaboration with Teachers College (Columbia University), UW–Madison, Georgia Tech, SRI, and Digital Promise as part of a…

Filament Games | Educational Game Developer

We Want To Be Your Grant Partner

Game-based learning and nonprofits make for a dynamic duo – just like Mario and Princess Peach! Many nonprofits have a mission focused on meaningful education and action. Game-based learning is exceptionally suited to allow learners to actively learn through experimentation while deeply engaged in the outcomes of the experience. We can design games to not…

Filament Games | Educational Game Developer

You Are Not Wasting My Time

The other day I received an inquiry from a museum who had a creative and out-of-the-box idea. It was a smaller museum that typically curated more modest exhibits, and they had recently come upon a unique opportunity to collaborate with a well-known museum in a major city. The planned collaboration would allow them to borrow…

Filament Games | Educational Game Developer

Any Platform. Any Age. Any Subject.

Since 2005, Filament Games has partnered with organizations all over the world to create more than 160+ best-in-class learning games and simulations. Our talented team of game designers, artists, engineers, and more work each day to solve complex problems and create high-quality, impact-focused digital experiences. Much has changed in the video games and education industries…

Why You Should Use Unity to Build Your Next Learning Game

Any age, any platform, and any subject – when it comes to creating world-class games for learning and social impact, versatility is key. A vital component underlying this flexibility is our studio-wide adoption of Unity, a cross-platform game engine that we use to develop all of our learning games. In order to better understand the many justifications…

Filament Games | Educational Game Developer
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