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Game Development 101: An Introduction to Wireframes

Filament Games | Educational Game Developers

Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the …

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Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

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Highlights from a Decade of Learning Games

Filament Games | Educational Game Developer

What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time. A lot has changed about the world since then, and correspondingly, a lot has changed about how we design …

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How Filament Games Conducts User Testing

Filament Games | Educational Game Developer

An essential part of educational game development is user testing – something we treat very seriously and with a lot of importance. This is because conducting user testing throughout the development cycle is a critical, necessary process to obtain important feedback on the usability of the game, the effectiveness of the game as a learning …

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Hiring Top Talent in QA

Filament Games | Educational Game Developer

While it’s certainly true that good testers can come from anywhere and with any background, it is not true that anyone can be a good tester. Testing may not require a specialized degree or years of formal training, but it does require a specific set of skills that not everyone possesses. Many organizations hire young …

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How to Conduct Playtests

Filament Games | Educational Game Developer

Making software–any software, whether it’s an app on your phone to help you manage your finances or a game for the Playstation 4–is hard. Making good software that doesn’t drive your users nuts is harder because you have to pay attention to something called usability. People have brains, and brains have limits in how much …

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FGP 8: Quality Assurance

Filament Games | Educational Game Developer

Welcome back to the Filament Games Podcast! We hope you’ve enjoyed the show! This week on the podcast, we invite quality assurance professional, Peter Rambo, into the studio to discuss how QA impacts game design. We also learn what Dan purchased with his first paycheck, which games the team has been playing, and what game …

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How to Make a Learning Game

Filament Games | Educational Game Developer

It Begins With An Idea Video games typically begin with design, either starting with a great idea or pursuing a creative solution to a tough problem. It is entirely possible to imagine games for which there is no demand, or to identify a space where there is a need but no good game can be …

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