GBL Luminary Guest Post: Designing Play Through Interactives, Toys and Games

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Lindsay Grace, Knight Chair …

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Research Roundup: Video Gaming for Older Adults

Filament Games | Educational Game Developer

Worldwide, humans are living longer than any point in previous history…and we think that’s pretty awesome!  (Image credit: Giphy) According to the World Health Association, the world’s population aged 60+ is expected to grow from 900 million to 2 billion by 2050, a remarkable doubling of proportion from 12% to 22%. As a result, a …

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Esports EDU: Competitive Gaming in the K-12 Classroom

Filament Games | Educational Game Developer

Competitive video gaming – commonly referred to as esports – is a rapidly growing sector of the video game industry, and its momentum shows no signs of slowing anytime soon. According to analyst predictions, the global esports market is anticipated to exceed $1 billion in revenue in 2019, a remarkable growth of 26.7% from the …

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Play Games, Save the Planet: 5 Conservation Learning Games

Filament Games | Educational Game Developer

Like video games? Love planet Earth? Then you’re in the right place – today, we’re unearthing some of our favorite conservation-minded digital games available on the market! 🌎 And we’re not alone in our love for “green” games – in fact, research shows that sustainability-focused video games can serve as an excellent way to increase …

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GBL Luminary Guest Post: Walking with Thoreau – Uncommon Wisdom for Game Designers

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Tracy Fullerton, experimental game …

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Video Games and Mental Health

Filament Games | Educational Game Developer

Today, we’re stepping away from our usual focus on games for learning, instead highlighting a burgeoning field of serious games research: the intersection of mental health and gaming. Research supports the potential of video games as an appealing, engaging, and effective tool for promoting both mental health treatment outcomes and awareness among the general public …

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What’s New in Game-Based Learning – September 2019

Filament Games | Educational Game Developer

Friends of Filament, fans of games for impact, and AR/VR for education fiends – welcome to What’s New in Game-Based Learning! A monthly recap of the 🔥hottest🔥 news stories, interviews, and announcements from the world of digital play, our series aims to help you stay informed of the latest trends in our industry. Check out …

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GBL Luminary Guest Post: Games and Grad School

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Matthew Berland, Professor in …

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GBL Luminary Guest Post: Tuning Game-based Learning for Adolescents

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Katie Salen, Professor in …

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Celebrate Back-to-School Season with iCivics!

Filament Games | Educational Game Developer

Retired Supreme Court Justice Sandra Day O’Connor founded iCivics in 2009 with a mission: to reimagine civic education through interactive and engaging game-based learning resources. 10 years, 20 games, and millions of plays later, iCivics’ suite of free civics and history learning games remains the most popular game-based learning platform in the world – and …

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Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: