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Pulling Back the Veil: Using Games to Let Students Explore the Impossible

Dave Ropa is an avid game-based learning supporter. In our recent eBook release, Dave shared how he uses games in the classroom to help students understand complex material and apply that learning in meaningful ways. Dave uses games for three specific content areas in his seventh grade science class – instruction of ecology & environmental sciences,…

Filament Games | Educational Game Developer

FGP2-5: Are you a gamer?

This week we get a glimpse into Dan Norton’s bad lifestyle decisions and learn why Brandon calls Dan a cool futuristic cyberpunk warrior. We also dive into a riveting discussion about game structures hidden in daily life, intrinsic vs. extrinsic motivation, and the pros and cons of casual games. Hot Topics in This Week’s Episode…

Filament Games | Educational Game Developer

Let’s Play! Transforming My Teaching to Match My Students

Miranda Salguero is a Dual Language Immersion Teacher at Sandburg Elementary, a 4k-5 elementary school in Madison, Wisconsin. The article below is a chapter from our eBook How to Teach with Games, featuring stories and resources from educators who are using games in the classroom. Miranda played an instrumental role in the creation of the eBook…

Filament Games | Educational Game Developer

5 Assessment Strategies in Learning Games

Every game we create at Filament Games is specifically tailored to meet pre-determined learning objectives. With this commitment to achieving learning objectives comes unique challenges in measuring the learning that occurs during gameplay. Prior to releasing games, we conduct playtests with members of our target audience and sometimes commission independent case studies that include pre…

Filament Games | Educational Game Developer
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