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Resource Roundup: Game-based Learning and Medical Technology

Welcome or welcome back to the Filament Games blog! In this resource roundup, you’ll find everything you want to know about the crossover between game-based learning and medical technology. Let’s explore a range of applications where game-based learning is making a significant impact in the medical field. From medical education and training to therapy and rehabilitation, games are transforming the way we approach healthcare. Join us as we delve into the exciting possibilities and showcase some of our own groundbreaking projects!

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Curious about game-based learning? Stay connected with us on Twitter and Facebook for more insightful updates. Don’t forget to bookmark this post so you can easily return to these resources at any time. Now, without further ado, here is a compilation of all the articles we shared this month on game-based learning and medical technology!

Project Roundup: Healthcare Games by Filament Games

Over the past few years, the use of games in healthcare education and training has grown significantly. We are thrilled to be leading the way in developing innovative healthcare tools and partnering with inspiring clients who have bold visions for the future of healthcare.

From Medibytes, a mobile puzzle game that helps nursing students improve their medical terminology skills, to the Healthy Minds Measures App, which assesses the emotional well-being of high school students through three minigames, to Saving Lives!, a game for medical professionals to improve CPR skills with real-time feedback, we’re proud of our healthcare game offerings! These games demonstrate the effectiveness of games in healthcare, benefiting nursing students, high school students’ well-being, and medical professionals’ skills. Read the full post for all of the details! 

More Medical Applications for VR and AR

This month, we wanted to examine all of the diverse applications of virtual reality and augmented reality in medicine. This post highlights key areas where these technologies are making significant contributions, such as medical training, telemedicine, pain management, and mental health treatments. 

For example, VR offers immersive learning experiences for nurses and addresses challenges posed by the pandemic, while telemedicine using VR and AR improves a patient’s access to personalized therapy and reduces the costs of treatment. But that’s not all! Discover the vast potential of VR and AR in medicine by checking out the full article. 

The Therapeutic Power of Video Games

Do video games have therapeutic benefits? In this post, we explore video games’ potential for positive impact on players’ mental health, emotional well-being, and personal growth. We discuss how video games can serve as stress relief, promoting emotional regulation and resilience. Gaming also provides ample opportunities for social connection and community building, combating the mental and emotional effects of loneliness and isolation. We also investigate the professional applications of video games in mental health treatment, showcasing their effectiveness as interactive and motivating tools. Learn more about the therapeutic power of video games in the full post!

Research Roundup: Game-based Learning Medical Applications

Here is the evidence behind game-based learning as a legitimate medical tool – for training and treatment. This post explores the use of game-based learning in the medical field, summarizing recent research studies that demonstrate its effectiveness. 

For example, one recent study covered in the blog shows that a competition-based game in a virtual platform effectively teaches radiological anatomy to medical students, leading to improved knowledge retention. Another study compares game-based learning to traditional lecture-style teaching and finds that games result in (yet again!) higher knowledge retention in managing patient surges during natural disasters. After diving into the research included in this post, you’ll see why game-based learning shows so much promise in transforming medical education and treatment. Don’t miss out on more groundbreaking studies – be sure to read the full post. 

Filament Games and Healthcare (Part 2)

We started out this month by recapping some of our healthcare games – and since these projects are so unique and trailblazing, we wanted to end with more! This article showcases three of our most recent healthcare-related projects.

The first project, FIRMM-pix, uses gamification to help patients stay still during MRI scans, reducing anxiety and improving image quality. Meanwhile, Mindful Market is a virtual reality experience that enhances cognitive function through daily activities and adjustable environments. The last project included in this post is a psychotherapy game for cancer patients to find meaning in their lives by going on a personalized journey, called Serein. Be sure to read the whole post to discover what these healthcare games can do for patients!

Overall, game-based learning holds great promise in transforming medical education, training, therapy, and rehabilitation. The sheer prevalence of technology in our daily lives suggests that games will continue to play a crucial role in many fields, including healthcare, and provide medical students and patients with immersive experiences that improve their lives.

We don’t know about you, but we’re excited to keep on exploring the potential of game-based learning in healthcare – if your organization or institution is interested in game-based learning medtech solutions, we invite you to get in touch with us today!

More on medical applications of game-based learning:

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