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#museums

Game Spotlight: Rainbow Agents (UW-Madison)

Filament Games | Educational Game Developer

To celebrate the launch of Rainbow Agents at the New York Hall of Science and the Lawrence Hall of Science, we sat down with Game Designer Quinn Crossley for an in-depth look at the making of Filament’s first-ever museum game. Check out their thoughts below! ⤵ Quinn – kick us off by telling us a …

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Resource Roundup: Virtual & Augmented Reality for Learning

Filament Games | Educational Game Developers

In recent years, we’ve successfully leveraged our educational games development expertise to create a number of learning-focused, best-in-class virtual and augmented reality projects for clients. In doing so, we have similarly amassed a hearty collection of VR and AR content on our blog, examining topics like trending hardware innovations, best practices for VR game development, applications of …

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Games for Change Webinar: VR for Learning

Filament Games | Educational Game Developer

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR. Using our two latest VR projects Breaking Boundaries in Science and RoboEngineers as illustrations, Dan and Jennifer discuss the unique affordances …

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A Night of VR Exploration at Madison Children’s Museum

Filament Games | Educational Game Developer

I may be the office admin at Filament Games, but my background is in informal science education and I spend my weekends working at the Madison Children’s Museum as the STEM Program Specialist. The museum hosts once a month Free Family Nights and I decided to combine my two jobs for a night of fun. This …

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How VR Changes Learning

Filament Games | Educational Game Developers

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a …

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Virtual Reality for Learning Games

Filament Games | Educational Game Developer

We’ve talked before about virtual reality and the unique impact it could have on the education space. Now that the HTC Vive and Oculus Rift have both shipped, we asked some of the talented game developers here at the Filament Games studio for their perspectives on how VR might or might not be used in the classroom. Alexander …

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Digital Museum Exhibit Strategies

Filament Games | Educational Game Developer

Museums all over the country are exploring new avenues to bring in visitors. Gone are the days of static exhibits with the occasional movie or music feature. Now, museums must work to provide visitors with ways to interact, engage, and even transform exhibits. New technology presents myriad ways to captivate audiences. If you’re venturing into …

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