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Making Different Styles of Game: Positive impact vs. Entertainment

Earlier this month, our very own CCO Dan Norton was featured in the Virginia Serious Game Institute (VSGI) Speaker Series! The VSGI Speaker Series, which takes place through George Mason University, features serious game design professionals from across the industry. Dan’s session, called Making Different Styles of Game (Positive Impact vs. Entertainment), focused on the…

Filament Games | Educational Game Developer

The Origin Story of Filament Games

If you’ve been following the Filament Games blog for a while now, you know the origin story of our dear mascot, the Filabee. Recently, upon reminiscing on our favorite bee and how our mascot came to be, we realized something – that we’d never shared the origin story of our company itself! It’s quite the…

Filament Games | Educational Game Developer

Learning in the Metaverse

As a company that leverages video games in the service of learning, we get excited about technological advances that unlock novel ways to deliver digital play. Every new game development tool/hardware offers new affordances that facilitate new types of learning experiences and fuel our collective imagination. When HTML5 landed, we rejoiced at the prospect of…

The Filament Games Mixtape (Vol. 2)!

Three years have gone by. You’ve been patiently waiting. It’s finally here. This time, it isn’t April – so you don’t have to wonder if we’re fooling around at all. 🔥Say hello to the Filament Games Mixtape (Vol. 2)🔥 Like the first installment, this mixtape was composed and arranged by Josh Bartels, Filament’s Audio and…

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