Back to All Blog Posts

#howto

Machine Learning

Filament Games | Educational Game Developer

Most articles introducing machine learning on the web start out with charts and equations showing how to fit a line to a linearly separable point cloud. That’s neat. But that does nothing to show the power of machine learning models to change the way that we write software and conduct business. There will be plenty …

Continue Reading

Digital Museum Exhibit Strategies

Filament Games | Educational Game Developer

Museums all over the country are exploring new avenues to bring in visitors. Gone are the days of static exhibits with the occasional movie or music feature. Now, museums must work to provide visitors with ways to interact, engage, and even transform exhibits. New technology presents myriad ways to captivate audiences. If you’re venturing into …

Continue Reading

Alternative Ways to Teach with Games

Filament Games | Educational Game Developer

Although school districts are implementing new mobile technology at a steady pace and the number of institutions interested in implementing devices is particularly strong, many classrooms in the United States still are not 1:1. If 1:1 isn’t on the horizon for you just yet, have no fear! There are a number of ways to use games …

Continue Reading

How to Conduct Playtests

Filament Games | Educational Game Developer

Making software–any software, whether it’s an app on your phone to help you manage your finances or a game for the Playstation 4–is hard. Making good software that doesn’t drive your users nuts is harder because you have to pay attention to something called usability. People have brains, and brains have limits in how much …

Continue Reading

How to Make a Learning Game

Filament Games | Educational Game Developer

It Begins With An Idea Video games typically begin with design, either starting with a great idea or pursuing a creative solution to a tough problem. It is entirely possible to imagine games for which there is no demand, or to identify a space where there is a need but no good game can be …

Continue Reading

Let's stay connected!

Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests:



Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: