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#nonprofits

VR for Nonprofits: Simulated Experiences, Real-World Impact

Filament Games | Educational Game Developer

What’s your mission? Over the past decade, our studio has had the amazing opportunity to work with a variety of nonprofit and charity organizations from around the globe in order to help support their causes. From helping to promote intergenerational civics literacy, to boosting entrepreneurship and financial literacy skills, and even fostering understanding and empathy towards underserved populations, …

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We Want To Be Your Grant Partner

Filament Games | Educational Game Developer

Game-based learning and nonprofits make for a dynamic duo – just like Mario and Princess Peach! Many nonprofits have a mission focused on meaningful education and action. Game-based learning is exceptionally suited to allow learners to actively learn through experimentation while deeply engaged in the outcomes of the experience. We can design games to not …

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Game Spotlight: Junior Achievement’s RoboSellers

Filament Games | Educational Game Developer

Today we’re highlighting the release of an all-new game created for our longtime partner Junior Achievement: RoboSellers, an economics and entrepreneurship learning game that teaches about the role of money in everyday life. In the game, players take on the role of a space-faring entrepreneur tasked with traveling between alien worlds, buying and selling robot …

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Resource Roundup: Virtual & Augmented Reality for Learning

Filament Games | Educational Game Developers

In recent years, we’ve successfully leveraged our educational games development expertise to create a number of learning-focused, best-in-class virtual and augmented reality projects for clients. In doing so, we have similarly amassed a hearty collection of VR and AR content on our blog, examining topics like trending hardware innovations, best practices for VR game development, applications of …

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Games for Change Webinar: VR for Learning

Filament Games | Educational Game Developer

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR. Using our two latest VR projects Breaking Boundaries in Science and RoboEngineers as illustrations, Dan and Jennifer discuss the unique affordances …

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Virtual Reality for Impact

In case you haven’t noticed, we’re Virtual Reality enthusiasts at Filament Games, owed in no small part to the fact that the affordances of this emergent medium are so vast and varied. Virtual Reality is poised to change how we learn, or at least provide us with a new uniquely powerful modality towards that end. …

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How VR Changes Learning

Filament Games | Educational Game Developers

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a …

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Game-based Learning for Nonprofits

Filament Games | Educational Game Developer

For nonprofits in today’s crowded media landscape, getting your message across is a competitive, challenging endeavor. It’s not enough to rely on passive forms of communication to create new mindsets – tactics like participating in social communities, publishing editorial content, and conducting general public relations are a great and necessary start, but more often than …

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