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Augmented Reality Learning Environments

Holy cow, have you guys checked out quadcopters?! We live in interesting times, where a convergence of technologies, spurred by mobile phone development has led to a ton of very powerful things getting embedded into very small devices. This includes a wide variety of different kinds of sensors, and ever improving video/transmitting capabilities. Stuff’s getting…

Filament Games | Educational Game Developer

Speed Sketch! Spring Sunflowers

It’s officially Spring here in Wisconsin and we’re celebrating with a brand new Speed Sketch! In our latest video, Game Art Team Lead Natasha Soglin creates a beautiful work of art inspired by our plant structures and processes learning game Reach for the Sun. Check out the below video and let us know what you think on…

Filament Games | Educational Game Developer

Implementing and Evaluating Your District Game-based Learning Program

Last year we released the District Game-based Learning Implementation Guide to help administrators, Technology Directors, and Curriculum Specialists introduce game-based learning at a district-wide level. Since then, we’ve heard inspiring stories about how these game-based learning programs have engaged difficult to reach students, empowered educators, and inspired gaming clubs and projects! We thought it was…

Filament Games | Educational Game Developer
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