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Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Game-Based Learning Applications: CPR Training

Filament Games | Educational Game Developer

The American Heart Association reports that more than 350,000 out-of-hospital cardiac arrests occur each year in the United States, with a mere 12% of afflicted individuals surviving such an event. While survival rates are dramatically increased for those who receive immediate CPR attention from a bystander, the fact remains that less than 1 in 5 American adults…

Breaking Boundaries in Science is Available Now!

Filament Games | Educational Game Developer

We’re excited to announce the launch of our latest game: Breaking Boundaries in Science. Developed in partnership with Oculus, Breaking Boundaries is an interactive VR celebration of some of history’s most influential women in STEM. Designed and available exclusively for the Oculus Go and Samsung Gear VR, Breaking Boundaries immerses players in the life and times…

Speed Sketch! A Farewell to Natasha

Filament Games | Educational Game Developer

They say all good things must come to an end – and it seems Game Artist Natasha Soglin’s tenure at Filament is no exception to that rule. After 7 incredible years, 16 amazing speed sketches, and countless cherished memories, Natasha has transitioned out of her position at Filament and onto her next role at fellow…

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