Back to All Blog Posts

#resources

How to Teach with Games eBook

Filament Games | Educational Game Developer

Having amassed nearly 15 years of educational games development experience, our team knows a thing or two about what makes great learning games. But when it comes to successfully integrating learning games into the schools, we know that the real experts are teachers themselves – which is why we worked hand-in-hand with real-world educators to …

Continue Reading

Planet Mechanic Classroom Study

Filament Games | Educational Game Developer

At Filament Games, we don’t simply make learning games – rather, we strive to create memorable game-based learning experiences that result in lasting, real-world impact. Accordingly, we routinely work with real-world educators to conduct classroom studies in an effort to deepen our understanding of the subject matter efficacy of our games. One such study – …

Continue Reading

Optimizing Your EdTech Initiative to Maximize Learning Outcomes

Filament Games | Educational Game Developer

Most in EdTech are likely familiar with the SMART Board line of interactive software, whiteboards, and interactive displays – but did you know their parent company conducts EdTech research, too? First unveiled at ISTE 2018, SMART Technologies has released a new study detailing how various approaches to planning, implementing, and using educational technology in schools can affect …

Continue Reading

Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

Continue Reading

Teach Yourself to Code for Free

Filament Games | Educational Game Developer

In case you haven’t checked our careers page lately, we’re doing a lot of hiring. One thing has become increasingly apparent throughout this process – the world (and specifically Madison, WI) needs more coders! Now, we’ve already shared our thoughts on how to apply for game engineering jobs, but maybe you’re totally new to coding and …

Continue Reading

Top 5 EdTech Conferences to Attend in 2018

Filament Games | Educational Game Developer

With another year of travel under our collective belts, it’s time for another rendition of our list of the top 5 EdTech conferences to attend – 2018 edition! We searched far and wide, from convention centers to… other convention centers, to bring you the best and brightest of the EdTech exhibition world. If it’s on …

Continue Reading

Implementing and Evaluating Your District Game-based Learning Program

Filament Games | Educational Game Developer

Last year we released the District Game-based Learning Implementation Guide to help administrators, Technology Directors, and Curriculum Specialists introduce game-based learning at a district-wide level. Since then, we’ve heard inspiring stories about how these game-based learning programs have engaged difficult to reach students, empowered educators, and inspired gaming clubs and projects! We thought it was …

Continue Reading

Success Story: EkStep

Filament Games | Educational Game Developer

The global game-based learning marketplace is growing and we’re excited to support that growth through new partnerships. Our partnership with Bangalore-based company EkStep is helping to bring game-based learning to millions of students in India. In India, nearly 75% of fifth grade students cannot do division and 25% of children drop out of school before they …

Continue Reading

Moving From Learning Objectives to Game Mechanics

Filament Games | Educational Game Developer

Whenever we start a project, it’s pretty common for us to not have a formal finished pitch. Early concepts and proposal aside, there is still a giant gap between “here’s what we’d like our users to know” and “this is what the game is like”. It’s nuts! We love it! Years ago, Matt Haselton and I …

Continue Reading

Let's stay connected!

Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests:
Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: