edtechgamebasedlearningstaffinsights Filament Games Highlights from 2019 2019 was a landmark year for our studio. We tackled dozens of new projects, unveiled our most ambitious game yet, and gained countless new colleagues, clients, and friends along the way…
artdesignstaffinsights Speed Sketch: Happy Fall 2019! We’re celebrating the beauty of the autumn season with an all-new speed sketch from Game Artist Jill Alderete!
edtechgamebasedlearninggamedevpredictionsstaffinsights How Gaming’s Biggest Trends are Impacting Game-Based Learning The Filament Games team rounds up the year’s hottest trends in gaming – and reflects on how each will affect the future of game-based learning.
edtechgamebasedlearninghowtok12staffinsights Level Up Your LMC with Game-Based Learning Find out how your library or makerspace program can leverage the power of game-based learning to improve engagement and learning outcomes!
gamedevlocalstaffinsights Event Recap: Filament’s Extra Life 19 Livestream! We played games, we raised $1655 for Children’s Hospital of Wisconsin, and we had a ton of fun along the way – needless to say, our Extra Life 19 livestream was a success!
artdesigngamedevstaffinsights Speed Sketch: Happy Halloween 2019! ✨ Check out our all-new duo of Halloween speed sketches from game artists Yotty Kim and Roma Jensen!
gamedevlocalstaffinsights Tune in to Filament Games’ Extra Life 19 Stream! Join Filament Games on Saturday, November 2, 2019 as we host a 12-hour gaming livestream and raise money for Children’s Hospital of Wisconsin!
edtechgamebasedlearninggamedesigngamedevinterviewk12mobilestaffinsightsweb Game Spotlight: Cast Your Vote (iCivics) Get a behind-the-screens look at the making of iCivics’ newly-remastered civics learning game Cast Your Vote in our interview with Game Designer Colin Skinner!
edtechgamebasedlearningmobilenonprofitsplatformstaffinsightsweb Game-Based Learning for Nonprofits Find out how we’ve helped nonprofit organizations from around the globe leverage the power of game-based learning to support and execute on their missions…
edtechgamebasedlearninggamedesigngamedevstaffinsights Making Great Learning Games Pt. 2 – Designing Game Mechanics Hello again! Welcome to part 2 of Making Great Learning Games! Last article we covered how to identify your actual learning objectives and how to formulate a plan for transferring them from the play experience to the real world. Now the next step is migrating those objectives into gameplay mechanics! I don’t want to speak…