Welcome to the Game-Based Learning Review, your go-to destination for all things game-based learning. Each week, we publish articles and videos that examine how educational games are designed, evaluated, and deployed in real learning contexts. With a special focus on the games we create with our esteemed clients, the Game-based Learning Review draws on work across K12, higher education, workforce training, and informal learning environments.

As part of our 20-year retrospective, we launch the Game-Based Learning Review with a conversation featuring Professor James Paul Gee. The discussion covers the origins of educational games, what has endured over time, and where the field is headed next.

Happy December! As another year winds down, we’ve got a special present just for you: the latest installment of What’s New in Game-based Learning.
adultlearning
edtech
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k12
2023

It’s the end of another month, and we have another roundup of game-based learning resources for you!
adultlearning
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k12
2023

Civic engagement empowers people to understand their government, participate in elections, and advocate for meaningful change.
adultlearning
edtech
gamebasedlearning
k12
2023

Financial literacy is a critical skill that empowers individuals to navigate the complex world of money and make informed decisions.
edtech
gamebasedlearning
k12
2023

Life isn’t always butterflies and rainbows – and that’s okay and completely normal.
edtech
gamebasedlearning
2023

While traditional teaching methods will always have their own merits, the dynamic nature of climate change demands innovative solutions.
edtech
gamebasedlearning
k12
2023

If you read our last blog on video games and civil rights learning, you’ll know that video games can immerse players in a variety of different experiences outside of their own, fostering empathy and understanding.
adultlearning
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gamebasedlearning
k12
2023

In a world grappling with environmental concerns, video games offer a unique platform for players to explore subjects like conservation and environmental science.
adultlearning
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k12
2023

Just like books or documentaries, video games can be powerful learning tools, imparting people with knowledge on various real-world issues!
edtech
gamebasedlearning
k12
2023

Welcome, fellow knowledge seekers and game-based learning enthusiasts! It’s time to gather ’round for your monthly scoop of What’s New in Game-based Learning.
adultlearning
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gamebasedlearning
k12
2023

As educational game developers, VR and AR are two types of technology that fascinate us.
adultlearning
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gamebasedlearning
k12
vr
2023

Welcome to the second part of our in-depth exploration of how AI changes learning.
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gamebasedlearning
staffinsights
2023

Whether you’ve just found us or you’re a regular reader, welcome to the Filament Games blog.
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vr
2023

VR and AR have the potential to change so much about our workforce – and in many fields, it already is!
adultlearning
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k12
vr
2023

What do you get when you combine creativity and technology? Endless possibilities!
adultlearning
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vr
2023
edtech
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gamedesign
k12
2026

Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review.
Watch Video →edtech
gamebasedlearning
2026

Another day, another chance to think about financial literacy! As you may have heard earlier this week, Filament just launched a game with our friends at Intuit called Credit Climber
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gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
Watch Video →edtech
gamebasedlearning
staffinsights
2026

Welcome back to the Game-based Learning Review, your go-to destination for all things game-based learning.
Watch Video →edtech
gamebasedlearning
2026

As part of our yearlong retrospective celebrating 20 years of educational game development, we’re introducing...
Watch Video →adultlearning
edtech
gamebasedlearning
gamedev
gamedesign
2026

Best practices for preventing motion sickness while maximizing learning outcomes.
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